Projectile

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Revision as of 00:44, 26 April 2026 by Kjolt (talk | contribs) (Created page with "Projectiles are airborne moving objects shot or thrown from a source. In the case of the games on this wiki, they are a category of entity that exhibits simple behaviour and is produced by an item. They can be used as an attack or for other purposes, such as recreation or temporary light. They also usually have a short lifespan, dissipating or dropping upon hitting a target. == Bathroom Blocks == In ''Bathroom Blocks'' there are two new projectile entities; B...")
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Projectiles are airborne moving objects shot or thrown from a source. In the case of the games on this wiki, they are a category of entity that exhibits simple behaviour and is produced by an item. They can be used as an attack or for other purposes, such as recreation or temporary light. They also usually have a short lifespan, dissipating or dropping upon hitting a target.

Bathroom Blocks

In Bathroom Blocks there are two new projectile entities; bouncy balls, and their heavier variant, basketballs. They are fast-flying projectiles comparable to snowballs, but when they hit a surface, they ricochet until they lose too much speed. At this point, the ball will drop again as an item or disappear if thrown by a ball golem.

Rodney's Tunnel

Projectiles in Rodney's Tunnel can be fired both by enemies and the player using magic weapons. While some of them have inherently distinct traits, the damage and speed of a projectile is entirely variable. It is based on the code of the entity or item that shoots them, rather than tied to the projectile entity itself due to them not having any standalone behaviour. For instance, a small fireball from an ash baby does far less damage and travels slower than one from Rodney.

Although mushlets are produced by the Gummoning Staff, they are not considered projectiles. Bombs and binnies are classified as projectiles, although they have a different usage and behaviour.

Info

Image Name Description Hitbox Size Luminosity Weapon First Appearance (from enemy)
Bullet A small projectile shot by firearms. 0.15 None P90 Fuhrerbunker
Fireball A large glowing flame. 0.25 Glow Flame Blower Signature Walls