Rodney's Tunnel: Difference between revisions
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=== Objects === | === Objects === |
Revision as of 02:56, 31 January 2025

Rodney's Tunnel is a total conversion mod of Rovgend's Labyrinth, a game developed by Cflip. It was created by Kjolt for a month-long modding competition from the start of May 2024 to June 1st, 2024. It was made publicly available on the Cflip Forum, but has since been inaccessible after its shutdown. There is an official no commentary video gameplay series on Kjolt's Youtube channel.
Rather than being based on medieval fantasy, the game is based on the creations of Kjolt and various inside jokes. Parts of the game are incomplete due to the challenge's time restraints and lack of motivation.
Gameplay
Rodney's Tunnel plays identically to the base game of Rovgend's Labyrinth; it is a hybrid of the FPS and Roguelike genres. You take control of a player whom is able to move in all horizontal directions, look left and right, and use items on their belt. The objective is to collect items and weapons from containers to conquer a procedurally-generated maze filled with monsters, using ladders to descend further until the end.
Story
It takes place underneath an alternate version of Ricky Hills, the primary setting of the Ricky War series. In the ending of Kevin War in which Kevin is killed by the Hitman, he is banished to a sort of psychic purgatory formed from the memories of the Hill People and himself. It is held together by Rodney, the spirit of Red Cran manifested as a raging, burning skull. Kevin must conquer the labyrinthine tunnel's many trials in order to defeat Rodney and return to Earth.
Floors and areas
The tunnel is comprised of 20 floors divided into 6 main areas (excluding the ending) - Ricky Hills, Old Sewers, Overgrowth Depths, Underground Bathroom, Signature Walls, and the Red Realm. Each boss has an entire floor dedicated to their fight which closes off their respective portion of the tunnel. The player must find a ladder on each floor to proceed. Those on boss floors are unavailable until the boss is slain.
Entities
Enemies
Image | Name | Description | HP | AT | XP Reward | First Appears |
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Mushlet | Green gummies that move toward enemies on sight to distract and hurt them. They are allies spawned from a Gummoning Staff. | 36 | 6 | 0 | ?? |
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Bastard | Pink creatures that hop toward you when you're in their sights. | 16 | 3 | 25 | Ricky Hills |
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Shrodney | Walking mushrooms with eyes that stumble around when close to you. | 36 | 5 | 50 | Ricky Hills |
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Incendiary Pig | Extremely frail pigs that walk around aimlessly. | 2 | 10 | 3 | Ricky Hills |
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Ash Baby | Screaming babies made of ash that spew fireballs and hide from bullets. | 40 | 5 (fireball) | 75 | Ricky Pit |
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Hill Person | Hooded blue figures that chase you down and prepare a slow but strong clawing attack. | 80 | 11 | 50 | Between Ricky Hills |
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Gatling Gerkin | Stationary sewer pickles that come to life and spit out two green orbs. | 70 | 8 (energy orb) | 75 | Old Sewers |
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Exploding Nut | Unmoving large almonds that cause an explosion when broken. | 40 | 100 | 75 | Old Sewers |
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Bitch | The stronger, female variant of the bastards who glow in the dark. | 60 | 8 | 25 | Old Sewers |
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Snorm | Snake-worm hybrid minions of Wrigglewad that slither toward you. They tend to come in groups. | 16 | 7 | 3 | Overgrowth Depths |
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Snorm Box | Boxes containing snorms. They will come out at random times until the box is broken. | 60 | ?? | 75 | Overgrowth Depths |
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Ball Golem | Robots that spit out purple bouncy balls as they pursue you. | 80 | 9 (bouncy ball) | 75 | Underground Bathroom |
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Sputtering Soap | Sentient pink bars of soap that behave like gatling gerkins. | 100 | 10 (energy orb) | 75 | Underground Bathroom |
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Flamethrower | Brick constructs that dispense fire from a nozzle when they detect you. | 120 | 12 (fireball) | 100 | Signature Walls |
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Red Man | Elite hill people working directly under Rodney. Slightly faster and more dangerous. | 160 | 18 | 75 | Red Realm |
Bosses
Image | Name | Description | HP | AT | XP Reward | Music | Fought in |
---|---|---|---|---|---|---|---|
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The Yoper | A 3-eyed neogoblin that slinks around in the dark. It turns invisible as it charges and then spews projectiles from its mouth while glowing. When under 947 HP, it shoots fire rather than energy orbs. | 1894 | 9 (energy orb), 14 (lightning), 12 (fireball) | 5000 | Yopersong | Where There's Yope |
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Wrigglewad, Gandering Pythoness | A witch creature wearing a swarm of snorms around her chest, which she sends out to attack. She is vulnerable only while casting her energy attack. | 1700 | 7 (energy orb), 20 (lightning) | 5000 | Soured Sour Soul | Wrigglewad's Terrace |
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MECHA-LEVIS | A mechanized version of [REDACTED] who can shoot fireballs, a barrage of bullets, and send electricity through the ground by slamming it with a jump. | 3000 | 27 (jump), 20 (lightning), 7 (bullet), 22 (big fireball), 17 (small fireball) | 5000 | VOTE THIS GUY | Fuhrerbunker |
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Rodney the Burning Skull | Red Cran's spirit given form. Between floating around, he will charge an attack, either a plethora of fireballs, summoning minions (phases 1 and 2) or turning invisible and shooting fire (phase 3). | 4200 | 20 (small fireball), 30 (big fireball) | 5000 | That is it, Binny! | Rodney's Retreat |
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THANKS FOR PLAYING -Kjolt | An incendiary pig who serves the purpose of displaying the game's final message. | 2 | 10 | 3 | Party Shell | What's 9 + 10? |
Items
-Bomb
-Binny
-Yop
-Milkis
-Takis
-Ricky Noodles
-Dagger
-Krat Poker
-Blade of Ricky
-Big T Battleaxe
-P90
-Green Thrower
-Flame Blower
-Gummoning Staff
Image | Name | Description | Base AT | Durability | First Appears |
---|---|---|---|---|---|
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Binny | '"Can be thrown to cause a large gotem"' | 150 | ?? | Ricky Pit |
Objects
Image | Name | Description | HP | XP Reward | First Appears |
---|---|---|---|---|---|
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Chest | Containers holding an item that are found inside the middle of square rooms. | 32 | 5 | Ricky Hills |
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Box | Cardboard boxes that release an item when broken. They can contain an incendiary pig. | 10 | 5 | Ricky Hills |
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Lantern | Light fixtures attached to the walls outside of certain rooms and on their ceilings. | ?? | ?? | Ricky Hills |
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Tree | Harmless obstacles that can be broken down after enough hits. | 40 | 10 | Ricky Hills |
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Capsule | Floating pink pill-shaped containers. Functionally identical to boxes, but can instead drop active Binnies. | 10 | 1 | Signature Walls |
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Ladder | Used to travel between floors. Downward ladders are used to progress. | ?? | ?? | Ricky Hills |