Projectile: Difference between revisions
Created page with "Projectiles are airborne moving objects shot or thrown from a source. In the case of the games on this wiki, they are a category of entity that exhibits simple behaviour and is produced by an item. They can be used as an attack or for other purposes, such as recreation or temporary light. They also usually have a short lifespan, dissipating or dropping upon hitting a target. == Bathroom Blocks == In ''Bathroom Blocks'' there are two new projectile entities; B..." |
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== Rodney's Tunnel == | == Rodney's Tunnel == | ||
Projectiles in ''[[Rodney's Tunnel]]'' can be fired both by enemies and the player using magic weapons. While some of them have inherently distinct traits, the damage and speed of a projectile is entirely variable. It is based on the code of the entity or item that shoots them, rather than tied to the projectile entity itself due to them not having any standalone behaviour. For instance, a small fireball from an [[Ash Baby|ash baby]] does far less damage and travels slower than one from [[Rodney]]. | Projectiles in ''[[Rodney's Tunnel]]'' can be fired both by enemies and the player using magic weapons. While some of them have inherently distinct traits, the damage and speed of a projectile is entirely variable. It is based on the code of the entity or item that shoots them, rather than tied to the projectile entity itself due to them not having any standalone behaviour. For instance, a small fireball from an [[Ash Baby|ash baby]] does far less damage and travels slower than one from [[Rodney]]. They differ only in size, design, lighting and sound. | ||
Although [[mushlet]]s are produced by the [[Gummoning Staff]], they are not considered projectiles. [[Bomb]]s and [[Binny| | Although [[mushlet]]s are produced by the [[Gummoning Staff]], they are not considered projectiles. [[Bomb]]s and [[Binny|Binnies]] are classified as projectiles, although they have a different behaviour and are also items. | ||
=== | === Stats === | ||
{| class="wikitable" style="margin:auto" | {| class="wikitable" style="margin:auto" | ||
! Image !! Name !! Description !! Hitbox Size || Luminosity !! Weapon !! First Appearance (from enemy) | ! Image !! Name !! Description !! Hitbox Size || Luminosity !! Weapon !! First Appearance (from enemy) | ||
|- | |- | ||
| [[File:Bullet.png]] || Bullet || | | [[File:Bullet.png]] || Bullet || Small metal projectile shot by firearms. || 0.15 || None || [[P90]] || [[Fuhrerbunker]] | ||
|- | |- | ||
| [[File:Fireball.png]] || Fireball || | | [[File:Fireball.png]] || Fireball || Large glowing flame. || 0.25 || Glow || [[Flame Blower]] || [[Signature Walls]] | ||
|- | |||
| [[File:Smfireball.png]] || Small Fireball || Small glowing flame. || 0.20 || Glow || [[Flame Blower]] (100+ mana) || [[Ricky Pit]] | |||
|- | |||
| [[File:Energy0.png]] || Energy Orb || Bright green concentrated energy. || 0.20 || Shine (glows on impact) || [[Green Thrower]] || [[Where There's Yope]] | |||
|- | |||
| [[File:Lightning.png]] || Lightning || Solidified bolt of blue electricity. || 0.30 || Shine (glows on impact) || None || [[Where There's Yope]] | |||
|- | |||
| [[File:Ball0.png]] || Bouncy Ball || Bouncing rubber ball. || 0.20 || None || None || [[Underground Bathroom]] | |||
|} | |||
=== Bombs === | |||
{| class="wikitable" style="margin:auto" | |||
! Image !! Name !! Description !! Base AT !! Durability !! HP Heal !! First Appears | |||
|- | |||
| [[File:Bomb_item.png]] || [[Bomb]] || ''"Can be thrown to cause a large explosion"'' || 100 || ?? || ?? || [[Ricky Hills]] | |||
|- | |||
| [[File:Binny_item_hud1.png]] || [[Binny]] || ''"Can be thrown to cause a large gotem"'' || 150 || ?? || ?? || [[Ricky Hills|Ricky Pit]] | |||
|} | |||
Latest revision as of 01:44, 26 April 2026
Projectiles are airborne moving objects shot or thrown from a source. In the case of the games on this wiki, they are a category of entity that exhibits simple behaviour and is produced by an item. They can be used as an attack or for other purposes, such as recreation or temporary light. They also usually have a short lifespan, dissipating or dropping upon hitting a target.
Bathroom Blocks
In Bathroom Blocks there are two new projectile entities; bouncy balls, and their heavier variant, basketballs. They are fast-flying projectiles comparable to snowballs, but when they hit a surface, they ricochet until they lose too much speed. At this point, the ball will drop again as an item or disappear if thrown by a ball golem.
Rodney's Tunnel
Projectiles in Rodney's Tunnel can be fired both by enemies and the player using magic weapons. While some of them have inherently distinct traits, the damage and speed of a projectile is entirely variable. It is based on the code of the entity or item that shoots them, rather than tied to the projectile entity itself due to them not having any standalone behaviour. For instance, a small fireball from an ash baby does far less damage and travels slower than one from Rodney. They differ only in size, design, lighting and sound.
Although mushlets are produced by the Gummoning Staff, they are not considered projectiles. Bombs and Binnies are classified as projectiles, although they have a different behaviour and are also items.
Stats
| Image | Name | Description | Hitbox Size | Luminosity | Weapon | First Appearance (from enemy) |
|---|---|---|---|---|---|---|
| Bullet | Small metal projectile shot by firearms. | 0.15 | None | P90 | Fuhrerbunker | |
| Fireball | Large glowing flame. | 0.25 | Glow | Flame Blower | Signature Walls | |
| Small Fireball | Small glowing flame. | 0.20 | Glow | Flame Blower (100+ mana) | Ricky Pit | |
| Energy Orb | Bright green concentrated energy. | 0.20 | Shine (glows on impact) | Green Thrower | Where There's Yope | |
| Lightning | Solidified bolt of blue electricity. | 0.30 | Shine (glows on impact) | None | Where There's Yope | |
| Bouncy Ball | Bouncing rubber ball. | 0.20 | None | None | Underground Bathroom |
Bombs
| Image | Name | Description | Base AT | Durability | HP Heal | First Appears |
|---|---|---|---|---|---|---|
| Bomb | "Can be thrown to cause a large explosion" | 100 | ?? | ?? | Ricky Hills | |
| Binny | "Can be thrown to cause a large gotem" | 150 | ?? | ?? | Ricky Pit |