Rodney: Difference between revisions
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[[Rodney]] is a raging spirit who leads the [[Hill Person|Hill People]] and is the final boss of ''[[Rodney's Tunnel]]''. He is an independent manifestation of [[Rodney|Red Cran]], the rage that once inhabited [[Cran]] prior to the events of ''[[Ricky War]]''. | [[Rodney]] is a raging spirit who leads the [[Hill Person|Hill People]] and is the final boss of ''[[Rodney's Tunnel]]''. He is an independent manifestation of [[Rodney|Red Cran]], the rage that once inhabited [[Cran]] prior to the events of ''[[Ricky War]]''. He is a floating red flaming skull who uses fireballs as his main mode of attack. | ||
== Rodney's Tunnel == | == Rodney's Tunnel == | ||
Rodney is the fourth and final boss | Rodney is the fourth and final boss, fought in [[Red Realm|Rodney's Retreat]]. In his boss fight, Rodney will sporadically fly around and randomly charge toward the player, stopping and burning out at a slight distance. He will prepare to do one of two available attacks; one is constant, while the second changes with each of his three phases. He will always have a chance of attacking by rapidly spitting several small fireballs that do large damage. In his first phase, he summons a few [[Bastard|Bitches]] and a single [[Incendiary Pig]]. In phase two, he will instead summon 4 [[Shrodney]]s and a single [[Hill Person|Red Man]]. In the final phase, he can turn invisible and will move unpredictably around the player, spitting large fireballs at them from different angles. Once defeated, he lets out a loud scream followed by a [[Binny]]'s "GOTEM", and vanishes. | ||
Rodney's boss music is "That is it, Binny!", a song remixing one by cflip from which the [[Krab Bass]] originated. It also features part of Kjolt's unnamed recurring boss leitmotif near the end. | Rodney's boss music is "That is it, Binny!", a song remixing one by cflip from which the [[Krab Bass]] originated. It also features part of Kjolt's unnamed recurring boss leitmotif near the end. | ||
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| [[File:Rodney0.png]] || [[Rodney|Rodney the Burning Skull]] || Red Cran's spirit given form. Between floating around, he will charge an attack, either a plethora of fireballs, summoning minions (phases 1 and 2) or turning invisible and shooting fire (phase 3). || 4200 || 20 (small fireball), 30 (big fireball) || 5000 || That is it, Binny! || [[Red Realm|Rodney's Retreat]] | | [[File:Rodney0.png]] || [[Rodney|Rodney the Burning Skull]] || Red Cran's spirit given form. Between floating around, he will charge an attack, either a plethora of fireballs, summoning minions (phases 1 and 2) or turning invisible and shooting fire (phase 3). || 4200 || 20 (small fireball), 30 (big fireball) || 5000 || That is it, Binny! || [[Red Realm|Rodney's Retreat]] | ||
|} | |} | ||
== Kevin War == | |||
Rodney does not appear in but has major influence on the events of ''[[Kevin War]]''. Sensing [[Kevin]] and Cran attempting to acquire [[Milkis]] and resurrect [[Ricky]] through a ritual, he sent the [[Assassin]] to kill Kevin, sending him to a spirit realm version of [[Ricky Hills]] which he resides in. This kickstarts the events of ''Rodney's Tunnel'', which ''Kevin War'' is a direct prequel to. | |||
== Bathroom Blocks == | == Bathroom Blocks == |
Revision as of 15:45, 4 February 2025
Rodney | |||||||||
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![]() Sprite of Rodney. | |||||||||
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Rodney is a raging spirit who leads the Hill People and is the final boss of Rodney's Tunnel. He is an independent manifestation of Red Cran, the rage that once inhabited Cran prior to the events of Ricky War. He is a floating red flaming skull who uses fireballs as his main mode of attack.
Rodney's Tunnel
Rodney is the fourth and final boss, fought in Rodney's Retreat. In his boss fight, Rodney will sporadically fly around and randomly charge toward the player, stopping and burning out at a slight distance. He will prepare to do one of two available attacks; one is constant, while the second changes with each of his three phases. He will always have a chance of attacking by rapidly spitting several small fireballs that do large damage. In his first phase, he summons a few Bitches and a single Incendiary Pig. In phase two, he will instead summon 4 Shrodneys and a single Red Man. In the final phase, he can turn invisible and will move unpredictably around the player, spitting large fireballs at them from different angles. Once defeated, he lets out a loud scream followed by a Binny's "GOTEM", and vanishes.
Rodney's boss music is "That is it, Binny!", a song remixing one by cflip from which the Krab Bass originated. It also features part of Kjolt's unnamed recurring boss leitmotif near the end.
Stats
Image | Name | Description | HP | AT | XP Reward | Music | Fought in |
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Rodney the Burning Skull | Red Cran's spirit given form. Between floating around, he will charge an attack, either a plethora of fireballs, summoning minions (phases 1 and 2) or turning invisible and shooting fire (phase 3). | 4200 | 20 (small fireball), 30 (big fireball) | 5000 | That is it, Binny! | Rodney's Retreat |
Kevin War
Rodney does not appear in but has major influence on the events of Kevin War. Sensing Kevin and Cran attempting to acquire Milkis and resurrect Ricky through a ritual, he sent the Assassin to kill Kevin, sending him to a spirit realm version of Ricky Hills which he resides in. This kickstarts the events of Rodney's Tunnel, which Kevin War is a direct prequel to.
Bathroom Blocks
While Rodney himself makes no appearance in the mod, a music disc of his boss music was added in Bathroom Blocks version 9.
Trivia
- Rodney was originally drawn over a year prior to Rodney's Tunnel in Champ'd Up, a game in The Jackbox Party Pack 7.
- Rodney's boss music titled "That is it, Binny!" is named after a direct quote of Red Cran from [REDACTED].
- The boss music itself remixes a melody created by cflip in a song that sampled Cran's voice. It also uses a leitmotif found in some of Kjolt's other boss music, implying connections to other characters beyond Rodney's Tunnel.
- Rodney's death cry is identical to the sound heard when Kevin dies and falls into the spirit world at the end of Kevin War. This sound was made by RegentMarmot.