Leitmotifs: Difference between revisions

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* "VOTE THIS GUY" (0:00-0:14), (1:04-1:16), (1:50-2:08)
* "VOTE THIS GUY" (0:00-0:14), (1:04-1:16), (1:50-2:08)
* "I AM THE RED MAN" (0:39-0:52)
* "I AM THE RED MAN" (0:39-0:52)
== Red Cran ==
The Red Cran leitmotif is a melody found in original tracks directly related to [[Red Cran]] and [[Rodney]]. It originates from "Singing Kran" by cflip, which was then remixed by [[jprik]] as "hey cran gotem" and then again by Kjolt in the form of "That is it, Binny!". It is most often played using the [[Krab Bass]] an instrument sampled from [[Cran]]'s own voice. The instrument is always present for the leitmotif even if it is not playing the melody. The melody itself can be described as sporadic and agitated, matching the emotional energy of its associated character.
The Red Cran leitmotif appears in the following tracks:
* "Singing Kran" (Full Duration)
* "hey cran gotem" (Full Duration)
* "That is it, Binny!" (0:48-1:36), (2:06-2:18)
* "I AM THE RED MAN" (0:00-0:26)
== Trivia ==
* Currently, the oldest documented leitmotif is Signature Ball B, dating back before the completion of ''Signature Ball Adventure''. Second to this record is Red Cran's leitmotif, having originated in mid 2020.

Latest revision as of 00:30, 13 January 2026

Leitmotifs are defined recurring musical ideas associated with a person, idea, event or place. In many Kjolt projects, leitmotifs take form in melodies, and sometimes in instrumentation. This page will serve to catalogue all notable instances of them across various projects that feature original music. While most were made by Kjolt, some tracks contain leitmotifs from other artists like cflip's Signature Ball Adventure music.

Due to current limitations, the wiki does not have audio samples for each leitmotif.

Boss A and B

This leitmotif is the first part of a recurring melody that frequently appears in boss music. It is a brief four-part melody where the first three have a similar ending, and the last is a variation. It is sometimes played by a chiptune-adjacent or softer instrument, and commonly appears after a track's tonal shift or drop. Usage of this melody may also allude to a character's alignment, in this case usually being toward a larger antagonistic entity or idea.

The second part to the Boss melody also frequently appears in boss music. It is composed of four parts, but the first and third are usually identical. It is often a very pronounced part of a track that it is part of, regardless of whether it is played more subtly. Usage of this melody could allude to a character's alignment with the protagonist's intentions, or if the context is implied to be a more directly personal confrontation between forces.

Boss A appears in the following tracks:

  • "Yopersong" (0:19-1:16)
  • "Soured Sour Soul" (1:25-1:46)

Boss B appears in the following tracks:

  • "Soured Sour Soul" (0:42-1:03)
  • "That is it, Binny!" (1:42-2:05)
  • "I AM THE RED MAN" (2:47-3:12)

Yopersong

The Yopersong motif is a melody originating in the first rendition of "Yoper's Banana Juice" and recurring throughout music related to the Yoper. It is a fairly happy-sounding and fast-paced melody where the notes alternate up and down before ascending high in the final part. However, it can be heard in a more ominous tone, such as in "Yopersong" based on its pitch and instrumentation. Additionally, due to the empty space it leaves at its beginning, it is often preceded by one or more (often three) quick low-octave notes of the starting note.

The Yopersong leitmotif appears in the following tracks:

  • "Yoper's Banana Juice" (0:23-0:40), (1:04-1:32)
  • "Between Ricky Hills" (0:38-1:16)
  • "Yopersong" (0:09-0:18), (0:57-1:36)

Signature Ball

The Signature Ball leitmotif refers to two melodies found in tracks related to Signature Ball Adventure. The first melody (A) is a simple looping pattern of some long and short notes, usually played by an electronic lead instrument. The second (B), originating from the music heard in the very first Signature Ball Adventure game, is another very simple melody that is often heard in the form of a light, high-pitched chiptune or keyboard instrument.

Signature Ball leitmotif A appears in the following tracks:

  • "MusicGame02" (0:04-0:32), (0:52-1:10)
  • "VOTE THIS GUY" (0:14-0:35), (0:49-1:03), (1:50-2:08)
  • "I AM THE RED MAN" (0:46-0:58)

Signature Ball leitmotif B appears in the following tracks:

  • Original Signature Ball Adventure Music (0:04-0:12)
  • "MusicGame02" (0:32-1:10)
  • "VOTE THIS GUY" (0:00-0:14), (1:04-1:16), (1:50-2:08)
  • "I AM THE RED MAN" (0:39-0:52)

Red Cran

The Red Cran leitmotif is a melody found in original tracks directly related to Red Cran and Rodney. It originates from "Singing Kran" by cflip, which was then remixed by jprik as "hey cran gotem" and then again by Kjolt in the form of "That is it, Binny!". It is most often played using the Krab Bass an instrument sampled from Cran's own voice. The instrument is always present for the leitmotif even if it is not playing the melody. The melody itself can be described as sporadic and agitated, matching the emotional energy of its associated character.

The Red Cran leitmotif appears in the following tracks:

  • "Singing Kran" (Full Duration)
  • "hey cran gotem" (Full Duration)
  • "That is it, Binny!" (0:48-1:36), (2:06-2:18)
  • "I AM THE RED MAN" (0:00-0:26)

Trivia

  • Currently, the oldest documented leitmotif is Signature Ball B, dating back before the completion of Signature Ball Adventure. Second to this record is Red Cran's leitmotif, having originated in mid 2020.