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	<id>https://kjolt.wiki/index.php?action=history&amp;feed=atom&amp;title=Rovgend%27s_Labyrinth</id>
	<title>Rovgend&#039;s Labyrinth - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://kjolt.wiki/index.php?action=history&amp;feed=atom&amp;title=Rovgend%27s_Labyrinth"/>
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	<updated>2026-04-26T13:12:27Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://kjolt.wiki/index.php?title=Rovgend%27s_Labyrinth&amp;diff=1530&amp;oldid=prev</id>
		<title>Kjolt at 04:45, 10 March 2026</title>
		<link rel="alternate" type="text/html" href="https://kjolt.wiki/index.php?title=Rovgend%27s_Labyrinth&amp;diff=1530&amp;oldid=prev"/>
		<updated>2026-03-10T04:45:22Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:45, 10 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot;&gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The game is about descending several floors of a labyrinthine cave full of medieval fantastical creatures, such as skeletons, frogs and wizards. You must collect weapons, level up and fight bosses in order to reach the dark lord Rovgend who rules over the labyrinth.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The game is about descending several floors of a labyrinthine cave full of medieval fantastical creatures, such as skeletons, frogs and wizards. You must collect weapons, level up and fight bosses in order to reach the dark lord Rovgend who rules over the labyrinth.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The game began as a solo project that was meant to be made in a very short time span, until ideas for new features kept piling up. Throughout May of 2024, a modding competition was held in which [[Kjolt]], [[bcfoss]] and [[jprik]] participated. Respectively, they made &#039;&#039;[[Rodney&#039;s Tunnel]]&#039;&#039;, &#039;&#039;Yick&#039;s Kingdom&#039;&#039; and &#039;&#039;Rovgend&#039;s Labyrinth: Dark Horizon&#039;&#039;. Soon after this, the others began to contribute to the base game, having made a largely unfinished start-to-finish framework of the game. Due to conflicts and uncertainties about fleshing out various aspects, the project lost much of its steam. As of early 2026, cflip focuses on engine coding to further polish the game at its core before resuming work on the actual game with a refreshed sense of direction.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The game began as a solo project that was meant to be made in a very short time span, until ideas for new features kept piling up. Throughout May of 2024, a modding competition was held in which [[Kjolt]], [[bcfoss]] and [[jprik]] participated. Respectively, they made &#039;&#039;[[Rodney&#039;s Tunnel]]&#039;&#039;, &#039;&#039;Yick&#039;s Kingdom&#039;&#039; and &#039;&#039;Rovgend&#039;s Labyrinth: Dark Horizon&#039;&#039;. Soon after this, the others began to contribute to the base game, having made a largely unfinished start-to-finish framework of the game &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;up until February 2025&lt;/ins&gt;. Due to conflicts and uncertainties about fleshing out various aspects, the project lost much of its steam. As of early 2026, cflip focuses on engine coding to further polish the game at its core before resuming work on the actual game with a refreshed sense of direction.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Kjolt</name></author>
	</entry>
	<entry>
		<id>https://kjolt.wiki/index.php?title=Rovgend%27s_Labyrinth&amp;diff=1529&amp;oldid=prev</id>
		<title>Kjolt: Created page with &quot;Category:Projects &#039;&#039;Rovgend&#039;s Labyrinth&#039;&#039; is a first-person shooter with RPG elements developed by cflip. It began development in late 2023 and is currently but inconsistently being worked on, primarily with changes to the Chinook Engine. More information, as well as some downloads for the game and its related mods can be found on [https://cflip.net/games/rovgends cflip.net].  The game is about descending several floors of a labyrinthine cave full of medieval...&quot;</title>
		<link rel="alternate" type="text/html" href="https://kjolt.wiki/index.php?title=Rovgend%27s_Labyrinth&amp;diff=1529&amp;oldid=prev"/>
		<updated>2026-03-10T04:43:37Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&lt;a href=&quot;/index.php/Category:Projects&quot; title=&quot;Category:Projects&quot;&gt;Category:Projects&lt;/a&gt; &amp;#039;&amp;#039;&lt;a href=&quot;/index.php/Rovgend%27s_Labyrinth&quot; title=&quot;Rovgend&amp;#039;s Labyrinth&quot;&gt;Rovgend&amp;#039;s Labyrinth&lt;/a&gt;&amp;#039;&amp;#039; is a first-person shooter with RPG elements developed by &lt;a href=&quot;/index.php/Cflip&quot; title=&quot;Cflip&quot;&gt;cflip&lt;/a&gt;. It began development in late 2023 and is currently but inconsistently being worked on, primarily with changes to the Chinook Engine. More information, as well as some downloads for the game and its related mods can be found on [https://cflip.net/games/rovgends cflip.net].  The game is about descending several floors of a labyrinthine cave full of medieval...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Category:Projects]]&lt;br /&gt;
&amp;#039;&amp;#039;[[Rovgend&amp;#039;s Labyrinth]]&amp;#039;&amp;#039; is a first-person shooter with RPG elements developed by [[cflip]]. It began development in late 2023 and is currently but inconsistently being worked on, primarily with changes to the Chinook Engine. More information, as well as some downloads for the game and its related mods can be found on [https://cflip.net/games/rovgends cflip.net].&lt;br /&gt;
&lt;br /&gt;
The game is about descending several floors of a labyrinthine cave full of medieval fantastical creatures, such as skeletons, frogs and wizards. You must collect weapons, level up and fight bosses in order to reach the dark lord Rovgend who rules over the labyrinth.&lt;br /&gt;
&lt;br /&gt;
The game began as a solo project that was meant to be made in a very short time span, until ideas for new features kept piling up. Throughout May of 2024, a modding competition was held in which [[Kjolt]], [[bcfoss]] and [[jprik]] participated. Respectively, they made &amp;#039;&amp;#039;[[Rodney&amp;#039;s Tunnel]]&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Yick&amp;#039;s Kingdom&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Rovgend&amp;#039;s Labyrinth: Dark Horizon&amp;#039;&amp;#039;. Soon after this, the others began to contribute to the base game, having made a largely unfinished start-to-finish framework of the game. Due to conflicts and uncertainties about fleshing out various aspects, the project lost much of its steam. As of early 2026, cflip focuses on engine coding to further polish the game at its core before resuming work on the actual game with a refreshed sense of direction.&lt;/div&gt;</summary>
		<author><name>Kjolt</name></author>
	</entry>
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